[prMac.com] Warsaw, Poland - AngryOrange Studios today is pleased to
announce Glow Worm Lite for iOS, their new Sim/Arcade Game that
challenges the player to capture and skillfully transport 10 or more
bacteria scattered inside a living cell. The goal is to save as many
bacteria as possible using the Glow Worm, a neutrophil-like body, which
automatically captures each nearby bacterium using a single filament.
Once the microbes are attached, the filaments slowly retract while the
player navigates the Glow Worm back to the safety of its spawning point
with bacteria in tow. The player must successfully navigate their way
back through various lethal obstacles, including oddly shaped
micro-spaces, viruses, red cells, and rotating X cells. Once
touch-activated, the Glow Worm begins to lose power, which forces the
player to work as quickly as possible before the Glow Worm can no longer
function.
Featuring a remarkable physics engine, Glow Worm delivers an eerily
realistic simulation of conditions inside a cell, similar to sims set
underwater. The intracellular fluid, the medium in which everything
inside the cell exists, has a viscosity greater than water, making
navigation especially challenging. Transporting large numbers of
bacteria at a time improves efficiency, but heightens difficulty. In
addition, the longer the filament, the harder it is to pull the bacteria
through obstacles safely. Each filament begins to retract, ingesting
the microbe, as soon as it captures a bacterium, but the filaments
retract slowly. This creates a strategic problem of safety versus time.
Maneuvering inside a cell containing moving bodies is more difficult
than it first appears, and the player quickly develops of feeling for
how each small tethered bacteria will react to being pulled at a
particular speed and in a specific direction. At each level of play
there are a minimum number of bacteria that must be saved, successfully
retrieved back into the Glow Worm's vacuole, to complete the level and
move forward. Completion of each level usually involves several round
trips, where the captured bacteria are deposited and the Glow Worm
quickly moves back into the cell to save more bacteria.
Feature Highlights:
* Fast paced, strategically minded arcade action
* 18 unique, sequentially more challenging levels - with more on the way
* Intuitive, highly responsive multi-touch controls
* Intricate gameplay courtesy of a powerful in-game physics engine
* Vibrantly styled, fluidly animated game graphics
"Glow Worm is an epic, wildly stylized, microscopic adventure," stated
Roman Turlej of AngryOrange Studios. "There are 10 times as many
microbial cells in the human body than there are human cells. Take a
voyage inside a dynamic, living cell and master an arcade game being
played by trillions of cells inside you every day."
Device Requirements:
* iPhone, iPad, or iPod touch
* Requires iOS 3.1 or later (iOS 5 tested)
* Universal app optimized for display on all iOS devices
* 20.0 MB
Pricing and Availability:
Glow Worm Lite 1.0 is Free and available worldwide exclusively through
the App Store in the Games category. Review copies are available on
request.
Based in Warsaw, Poland, Angry Orange Studios is an imaginative new
mobile application developer with a keen focus on building the highest
caliber mobile games for the iOS platform. This team of software
magicians is committed to blending crisp graphics with intuitive, yet
thoughtful, gameplay to give mobile gamers the best experience for their
mobile buck. (C) 2012 AngryOrange Studios. All Rights Reserved. Apple,
the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple
Inc. in the U.S. and/or other countries.
###
Roman Turlej
Product Manager
Poland
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